{
    "version": 1,
    "supportedProjectTypes": [ ],
    "id": "K.GLSL",
    "category": "U.GLSL",
    "trDescription": "Creates a vertex shader in the Desktop OpenGL Shading Language (GLSL). Vertex shaders transform the positions, normals and texture coordinates of triangles, points and lines rendered with OpenGL.",
    "trDisplayName": "Vertex Shader (Desktop OpenGL)",
    "trDisplayCategory": "GLSL",
    "iconText": "vert",
    "platformIndependent": true,
    "enabled": "%{JS: value('Plugins').indexOf('GLSLEditor') >= 0}",

    "options": { "key": "DefaultSuffix", "value": "%{JS: Util.preferredSuffix('text/x-glsl-vert')}" },

    "pages" :
    [
        {
            "trDisplayName": "Location",
            "trShortTitle": "Location",
            "typeId": "File"
        },
        {
            "trDisplayName": "Project Management",
            "trShortTitle": "Summary",
            "typeId": "Summary"
        }
    ],
    "generators" :
    [
        {
            "typeId": "File",
            "data":
            {
                "source": "file.vert",
                "target": "%{JS: Util.fileName(value('TargetPath'), value('DefaultSuffix'))}",
                "openInEditor": true
            }
        }
    ]
}
